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Trancefusion
User Tips
Organization
| Performance Tips | User
Notes | Abbreviations
We divided the collection into a few major categories,
the majority of the collection consisting of Sweeps, with
the remainder divided between Lasers
and Stabs, Textures, Arpeggios
and Delirium.
A Sweep is a
transitional sound that in most cases begins softly, then expands,
building in intensity before reaching its apex, usually in conjunction
with a significant change in the music, or the "transition point."
A Sweep is a great device to use in dance music, adding excitement
and drama to the track without interfering with the groove. We created
several styles of sweeps ranging from resonant noise, to distortion
fx, to "dark evolvers," in order to cover a vast variety of music
styles. Of course the depth and complexity of many of these sounds
lend themselves equally well to soundtracks or even new age music.
We purposely intermingled all of these styles from program to program
to help you avoid pegging certain sounds with specific styles. It
goes without saying that experimentation is the key to being fresh!
Within the Sweeps
category, you'll find Swell-Stop
and Carry-Over sweeps each with
long and short
varieties. Short sweeps are typically four seconds or less in length
while the long ones extend from three to nearly 30 seconds. Swell-Stops
refer to sweeps which climax at or near the end of the sound and
have a hard stop. Ideally, these should come to an abrupt end at
the musical transition point. If the sound is 12 seconds long, then
a Swell-Stop should be triggered about 12 seconds before the downbeat
of the next section. Carry-Overs have a more ambiguous climax point
anywhere from the middle to near the end of the sound, sometimes
with a hard start, and usually with a soft fade at the very end.
These are useful if you want to achieve a less abrupt change at
the transition point by allowing them to "carry over" into the next
section. Despite these categories, you will find Carry-Overs with
abrupt endings and Swell-Stops with long ones. Again, audition and
experiment. Look to the abbreviation table below to identify these
categories in the disc directory.
Beyond the Swell-Stops and Carry-Overs, you'll
find unique Percussive Sweeps
and 32nd note-style Snare Sweeps,
timed to specific tempos. Also look for a smattering of Reversed
Cymbals for a traditional yet effective approach to transitioning.
Lasers and Stabs
offer you a way to accentuate the downbeat of your next section
with a few hard-start events great for Big Beat or Disco, or in
the middle of a section to add interest.
The Textures
can be divided into pitched and
non-pitched categories. In this
case, where there are pitched elements, we tried to map them on
the keyboard (CD-ROM only of course) according to the tonal center
of the sound. Try layering and staggering two or three pitch-related
keys to create interesting variations.
The Arpeggios
were created using various synthesizers' arpeggiators or built-in
sequencers. These are mapped to C4 and are labeled by key and tempo.
If you need to adjust the key of the arpeggio to match the key of
your music, keep in mind that the tempo will also change as you
go up and down the keyboard.
Delirium are
metaphysical meanderings which are best left for mystics and psychoanalysts.
But if you're of sound mind, enjoy your journey into "Lunacy" and
"Madness."
Organization
On the CD-ROM, each volume contains one menu program
containing several sampled sounds, each mapped to a different key.
Menu program key ranges start from C3, stepping chromatically upward
to as far as G5, depending on the number of samples in the volume.
Each of these samples is then assigned its own program following
the menu program. These single-sample programs can be played polyphonically
if you wish, to create longer, larger, denser versions of the original
sounds.
Performance Tips
Timing the Sweeps
In this booklet, you'll find a listing of every
sample, including the length of each sweep in seconds. Again, most
of the Swell-Stop sweeps climax
at or near the end of the sample. So if a particular swell-stop
is 12 seconds long, it should be triggered around 12 seconds before
the transition point. Most of Carry-Over
sweeps continue to sound after their climax point and should be
triggered closer to the music's transition point.
Triggering the sweeps at the right time can be
a little tricky, since the musical mark you're trying to hit is
anywhere from the middle to the end of the sample. So here's a little
tip. After you have a feel for the tempo of the music, play your
sweep and count the number of beats it takes to get from the beginning
of the sound to the climax point. Then simply count that same number
of beats in your music, backwards, starting at your desired transition
point and trigger your sound there. For example, if you have a music
change on beat one of measure 33 (33:1) and you want build up to
it with the sound, "Arctic," count out how long it takes to get
from the beginning of "Arctic" to the climax at your current tempo
(in this case, about 11 beats at 122 BPM). The next time through,
simply trigger the sound 11 beats before and including 33:1, which
is 30:3 (in 4/4 time). Almost invariably, you'll want to adjust
the timing a little to get it right on, but using this method cuts
down on the guess work.
Of course, you may also pre-empt the sound by
releasing the key at your transition point before the sound is finished
playing.
You might also try layering two or more sweeps,
triggering them so that they climax at the same point. This is a
bit complicated since the lengths of two sweeps are never the same,
but doing so can add a lot of depth and interest. Another trick
is to play the same sweep in octaves. Time the upper octave first,
then double that number of beats in advance of the transition point
to trigger the lower octave.
Tempo adjusting
The arpeggios on TranceFusion may be tempo-adjusted
simply by detuning them. Of course, this will also alter their pitch
which will probably cause you to make tuning adjustments in your
other tracks. In general terms, you may achieve one BPM change in
tempo for every 22 cents you detune the sample. To get from 120
BPM to 122 BPM, for instance, you would adjust the tuning of the
sample to around +44 cents. As with any loops, whether they're argeggios
or drums, you should re-trigger them every two to four bars to ensure
they stay in sync with your sequence.
Notes for CD-ROM Users
If you're new to using CD-ROMs in your sampler,
congratulations, and rest assured that it's very simple to do. Once
you've used CD-ROMs, you won't go back! All you need is a dedicated
CD-ROM drive for your sampler, preferably 4X or higher, and a SCSI
cable. (It's best not to use your computer's internal CD-ROM drive.)
Refer to your sampler owner's manual for details on connecting your
equipment. You must also make sure your CD-ROM drive is compatible
with your sampler. Most manufacturers provide a list of compatible
drives on their web sites or via fax, or check out ILIO's web site
for more details: www.ilio.com.
As a rule, we recommend you have at least 32 megabytes
of RAM installed in your sampler. The majority of the current crop
of CD-ROM titles have 32 meg programs which you won't want to miss.
CD-ROM users also receive the audio version convenient
for Speed Referencing. Simply play this disc in your standard CD
player to quickly audition the selections before accessing the programs
off the CD-ROM. All of the sounds in the audio CD appear in the
exact same order as on the CD-ROM.
UPGRADE: If you own the Audio CD of TranceFusion
and would like to upgrade to the CD-ROM version, please contact
ILIO at www.ilio.com.
Akai, Kurzweil and Emu Users
If you have at least 32 megabytes of RAM installed
in your sampler, we recommend you load each "Entire Volume" to easily
browse through multiple sounds. Or if you prefer, find the sound
you want on the audio CD and load just that program off the CD-ROM
using the load "Cursor Programs and Samples" mode. Please refer
to the listing below for the contents of both the CD-ROM and Audio
CD. This volume has been tested successfully on Emu and Kurzweil
samplers. Refer to your owners manual for tips on import loading
Akai volumes.
Roland Users
This disc was optimized for use on a 32 megabyte
S-760 and will work on the newest Roland samplers. It may be used
with the S-750 and S-770 series samplers, but due to the sizes of
some volumes and performances, it may be necessary for you to load
individual patches instead of complete performances. Please refer
to the enclosed separate directory listing for the contents of this
disc.
SampleCell Users
Please refer to the "Read Me" file enclosed on
the CD-ROM for specific information about this volume.
Abbreviation
Table
| CD-ROM Term |
Description |
| STOP or STP |
Swell-Stops (described above) |
| OVER or OVR |
Carry-Overs (described above) |
| MN |
Menu program (described above) |
| SHRT |
Short |
Credits Producer Mark
Hiskey
Sound Designers Mark Hiskey, Chris
O'Brien, Mark Koenig
Executive Producers Mark Hiskey,
Shelly Williams, Mike Lee, Bob Lee
Sample Editor Chris O'Brien
CD-ROM programmers Chris O'Brien,
Mark Hiskey, Glen Darcey
Art Director Jimmy Widget
Layout Arthur Rumaya,
Graphically Speaking, LA
Special Thanks to Greg Rule for the map, Bob and
Mike at Brown Bag Productions for the buried treasure, Chris for
the instinct, Shelly for the irrational impulses, John Lehmkuhl,
Glen Darcey, Steve Berkley, Andrew (Tommy) Calvo and Earl Vickers
at Bias, Andy Hildebrand at Antares, Joey Donatello, Klaus Kandler,
our friends and cohorts: Eric and Lorey Persing, Ric and Tandy Wilson,
Chris Hufford, the completely happening ILIO staff, Immanuel Kant,
and our friends and colleagues in Sampledom, especially Spectrasonics,
Best Service, Univers Sons, Time + Space, MIDIWare, Select International,
and IK Multimedia.
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