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Working with Groove Control
Using drum loops is great because it's a
fast and inspiring way to get a slammin' groove into your
track. The only problem is, you can't change the tempo or
feel of a drum loop without doing some serious tweaking. Even
with software like Acid or ReCycle you sacrifice
fidelity or MIDI sync, and it takes a lot of work besides.
That's why ILIO and Spectrasonics came up
with Groove Control. If you're new to Groove Control,
click here
to find out about it. If you've bought a Groove Control activated
library, you already know how amazing it is, so here are some
tips to help you get more creative.
1. Change the
tempo of the grooves without the pitch changing.
How? Just change the sequencer's tempo.
2. Change the
pitch of the grooves without the tempo changing.
How? Adjust the GC Program's coarse and fine tuning parameters
in your sampler.
3. Change the
feel of the loop to match the feel of your track.
How? Quantize the GC sequence with the same settings as the
other tracks in your song.
4. Tighten up
the drummers performance.
How? Gradually increase the percentage of Quantization on
the Groove Control sequence.
5. Turn a straight
feel into a shuffle or visa versa.
How? Use a swing quantize setting or increase the percentage
of the shuffle parameter in your sequencer.
6. Change the
time signature of the loop.
How? Move the sequence loop point to loop in the new time
signature. Move the position of the downbeats and backbeats
with the event editing capabilities of your sequencer.
7. Create a No
Kick or No Snare version of the loop.
How? Using event editing, reassign the MIDI note numbers of
the Kick or Snare slices to Hi-hat slices.
8. Change the
"pushes" in a pattern.
How? Move the position of the downbeat kicks in the pattern
forward by a sixteenth. (Event Editing)
9. Build your
own pattern from scratch using the sounds from the loop.
How? Sequence the parts yourself by playing the GC sampler
programs.
10. Create Gating
FX by changing MIDI gate times.
How? Change the MIDI gate values or Gate Time parameter in
your sequencer.
11. Change the
levels of the backbeats and hi-hats.
How? Change the MIDI velocity levels of the related slices.
12. Replace individual
drums with different samples.
How? Copy the whole sequence to a new Track/MIDI channel.
Delete the snare events from the first sequence, delete everything
BUT the snare events from the second track. Assign second
track to trigger different Snare samples.
13. Create randomized
grooves.
How? Play different sequences with the same sampler program
or visa-versa.
14. Make your
own breakdown.
How? Reassign busier events to hi-hat or ambience slice events.
15. Use the Kick
pattern from one loop and the snare pattern from another.
How? Delete or reassign the relevant events.
16. Create syncopated
or displaced groove combos by shifting the starting point
of each loop by a 16th note.
How? Stagger the start times of the sequences, offsetting
them in 16ths.
17. Change a
Snare to a sidestick.
How? Find a Sidestick sample you like, reassign the MIDI events
for the snare to play the new sidestick sample.
18. Create echoing
grooves using MIDI delay.
How? Copy the track and sampler program to multiple channels,
offset the copies by the length of echo you want and lower
the velocities of the copy tracks.
19. Lower the
pitch of the kick in the loop without the other instruments
changing.
How? Copy the sequence and sampler program. Delete the Kicks
from one program and everything BUT the kicks in the other.
Lower the tuning of the "kick only" program in the sampler.
20. Lay back
the snare within the loop.
How? Nudge back the timing of the snare events in the event
editor of your sequencer.
21. Combine loops
from "musically incompatible" grooves.
How? Assign the Quantize settings the same and delete/reassign
the conflicting events.
22. Make the
loop sound softer and more distant.
How? Change the Attack time of the Sampler Program.
23. Reverse only
the snares in the pattern.
How? Find all the Snare slices in the sampler. Reverse the
samples in the sampler.
24. Reverse the
order of the groove.
How? Play the MIDI sequence backwards (reverse order).
25. Add Electronica
style buzz rolls to live loops.
How? Add short 64th note repetitions on the snare events,
with gradually building velocity values.
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