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Analog
Meltdown
CLASSIC SYNTHS GET RADIOACTIVE
Tricked out and turned up! That's what we have done with Analog
Meltdown. These classic instruments have suffered numerous genetic
alterations. Moogs morphed into DX7s, DX7s implanted in D-50s. Not
only are these instruments twisted beyond recognition, but also
they behave in ways never imagined.
Have you ever wished your old mono synths were velocity sensitive
and had polyphony, or that your FM synths were true stereo with
built in filters and effects? And what about those overused synth
presets? Did you ever wish people would just get past the factory
sounds and get into the soul of the instrument?
We have gone to great lengths to make Analog Meltdown more than
just a trip down memory lane. Many of our programs sound reminiscent
of sounds we all know and love, however, the real strength of this
library comes from our years of experience programming these classic
instruments. We knew the capabilities of these legendary synths
when they were cutting edge technology and we've built on that foundation
to create some fun, intriguing, and hit-worthy sounds. But more
than that, this library mixes analog and early digital technologies
with today's DSP and programming technology, so you can perform
these patches in ways you couldn't in the 80's. Back then, even
with a huge mixing board, an arsenal of effects, a million dollar
producer and cool synths, you still couldn't have the power of Analog
Meltdown. Twenty Years of technology and experience have allowed
us to conjure up completely new textures while nodding to the good
old days of pop synthesis.
Controller Layout
AKAI
The ranges for the instruments are optimized for an 88-note controller.
You'll find extensive implementation of controller information such
as breath, after touch, mod wheel, and data slider. As you audition
the presets with the individual banks, make sure you experiment
with all the different controllers to hear how the presets respond
to them. The Akai S3000 can only read one external controller at
a time. When you need to play a preset that incorporates breath
control you will need to change the ID for the APM external controller
to number two. If you want to go back to using your keyboard controller's
data slider, the controller will need to be changed to number six.
To implement these changes simply go to the global page and select
MIDI.
Kurzweil
All Programming was done on a Kurzweil K2500X. The ranges for the
instruments were optimized for an 88-note controller. Many features
of the K2500 are utilized throughout this library. You'll find extensive
implementation of controller information such as breath, after touch,
mod wheel, and the eight data sliders. As you audition the presets
with the individual banks, make sure you experiment with all the
different controllers to hear how the presets respond to them. There
are also a number of presets that incorporate the internal Kurzweil
sounds with the samples. If your instrument gives you the not found
message with some of the presets, don't worry; this simply means
you do not have that particular ROM block. The K2500/2000 have optional
ROM blocks to choose from so I simply put a few programs into this
library to alert you to them and encourage you to have your instrument
upgraded if you haven't already done so. There is, however, an abundance
of presets to choose from that are compliant with your base model
instrument. Also, make sure you're listening to your Mix Outs to
hear the effects I used on many of these programs.
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