By the time he became a professional musician and sound designer in the 1980s, Martin Walker had already been an electronic engineer in radar and then hi-fi, a training manager for Atari, and a software author with a handful of well-received computer games to his credit. His next seven years were spent on game soundtrack and sound effect commissions, completing over 100 projects across nine computer game formats. By the mid-1990s he had also started contributing heavily to music technology magazines such as Sound On Sound and AudioTechnology, writing columns, reviews and features. Martin now divides his time between writing, sound design, releasing ambient albums on his own Yew Tree Magic label and occasionally designing or circuit-bending audio projects.
Read the interview with Martin Walker: HERE
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