Synchron Orchestral Percussion I
Vienna Symphonic Library's Synchron Orchestral Percussion I brings authentic percussion instruments to your studio. Featuring sampled woodblocks, castanets, triangles, and shakers, this collection captures each instrument's subtle articulations and dynamic nuances. Optimized for the Synchron Player, these instruments ensure smooth playback and expressive control, enriching your compositions with realistic textures. Also available within the extensive Synchron Percussion I collection.
This set of percussion instruments offers a selection from Vienna’s Synchron Percussion I collection, including five woodblocks, two pairs of castanets, seven triangles and three shakers (two egg shakers and one tube shaker). The Vienna team captured them in a wide variety of articulations, from rolls to patterns, in various meters and speeds.
17 Instruments – 12 Microphones
All instruments were recorded using 12 microphones. You may select from four microphone positions (Standard Library) or seven different microphone positions (Full Library) and mix them to your liking, directly in the Vienna Instruments and Vienna Instruments Pro players or using the mixing hosts Vienna Ensemble and Vienna Ensemble Pro. Use the included and perfectly fine-tuned presets as a starting point for your own sonic creations. The performances in Stage A were captured in stereo using a Decca tree, and additional microphone arrays were utilized for 5.1 surround and Auro 3D 9.1.
| Microphone Position | Standard Library | Full Library |
| Close Mic (Mono) |
✓ | ✓ |
| Mid Layer Mic Stereo (L/R) |
✓ | ✓ |
| Main/Room Mic Decca Tree Stereo (L/R) |
✓ | ✓ |
| Main/Room Mic Decca Tree Mono (Center) |
✓ | ✓ |
| Main Surround Stereo (L/R) |
✓ | |
| High Stereo (3D) Stereo (L/R) |
✓ | |
| High Surround (3D) Stereo (L/R) |
✓ |
Standard Library (“Stereo Library Download”) – includes the complete set of articulations, recorded from 4 individual microphone positions that can be used for stereo mixing:
- Close Mic – Mono
- Mid Layer Mic – Stereo (L/R)
- Main/Room Mic – Decca Tree Stereo (L/R)
- Main/Room Mic – Decca Tree Mono (Center)
Full Library (“Stereo and Multi Library Download”) – includes 3 additional microphone positions that can be used for stereo, 5.1 surround and Auro 3D 9.1 mixing (7 mic positions in total):
- Close Mic – Mono
- Mid Layer Mic – Stereo (L/R)
- Main/Room Mic – Decca Tree Stereo (L/R)
- Main/Room Mic – Decca Tree Mono (Center)
- Main Surround – Stereo (L/R)
- High Stereo (3D) – Stereo (L/R)
- High Surround (3D) – Stereo (L/R)
Please note that the main surround microphone settings may also be used instead of the main stereo room mics in order to achieve a wider, more ambient mix.

Outstanding Acoustics
The instruments were recorded at Stage A of Synchron Stage Vienna. This 540 m2 (5,813 sq.ft.) hall has proven to be a remarkable space, not only for film music recordings, but also for sampling sessions. It is characterized by a lush and warm sound and a perfect localization of the instruments, with a reverb time of 1.6 to 1.8 seconds, and with no masking effect in the low frequencies, as often happens with large halls. The colossal room-in-room construction, built upon a massive concrete foundation, combined with sound insulation and a specially designed air conditioning system, results in a ridiculously low noise-floor of 16 dBA, even with the air conditioner running!
Perfect Climatic Conditions
Synchron Stage Vienna is equipped with a sophisticated system for heating, ventilation and air-conditioning that provides absolutely consistent air quality (humidity and temperature) between the large Stage A and the percussion storage room. So every instrument is in pristine condition for performance, day and night, session after session.

3D Sound
Auro 3D is an immersive audio technology that allows for three-dimensional sound perception. The Belgian company Auro Technologies developed this technology based on a special speaker configuration, adding four additional speakers to a 5.1 surround configuration. These speakers (so-called “Heights”) are situated above the front and surround speakers and generate acoustic reflections that are perceived naturally due to the fact that sounds originate from around as well as from above the listener. Thanks to the comprehensive selection of discrete audio channels of Synchron Percussion I (Full Library) you may mix your instruments in Auro 3D as well as in Dolby Atmos.
| Synchron Orchestral Percussion | ||
| ARTICULATION GROUP | ARTICULATIONS | |
| 01 Triangles | Kolberg Steel 14, 21, 30; Bronze 30; Bronze Baroque 17, 21; Steel serrated 21 Single strokes open and closed 1-4 upbeats Rolls normal with long and short release Rolls dynamics, 1/2/4/6 sec. Serrated: fast scrapes, open, with long and short release; fast scrapes, closed |
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| 02 Shakers | Kolberg medium tube and egg-shaped shakers Single shakes Upbeat shakes slow and fast Rolls Repetition patterns: 4/4 normal and with accents, quarter=60/100; 3/8 and 6/8, dotted quarter=80/104 |
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| 03 Woodblocks | Set of 5 Kolberg woodblocks Yarn (soft) and plastic (hard) mallets, rasping stick Single strokes center and rim 1-4 upbeats Rolls normal, dynamics 1/2/4 sec. Rasping stick: fast var. 1-4, slow var. 1/2 |
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| 04 Castanets | 2 pairs of Kolberg castanets Single strokes l/r Rolls normal, dynamics 1/2/4 sec. 1-4 upbeats |
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Hard Drive Space Requirements
- Standard Library: 18 GB (individual microphone data can be removed)
- Full Library: 45 GB (individual microphone data can be removed)