Synchron Orchestral Percussion II

Synchron Orchestral Percussion I
$68.00

Synchron Orchestral Percussion II

Synchron Orchestral Percussion II is a subset of the Synchron Percussion II Collection and contains the following instruments:

Thundersheets were developed out of the necessity to produce the sounds of thunder in the theater. Two thundersheets of different sizes were recorded with the following articulations: beaten with sticks, brushes, hands, rubber mallets, gong mallets, an iron chain, shaken, bowed, and rubbed with a super ball.

Wind machines were developed in the 19th century for the theater, opera and concerts to simulate the sounds of wind and storm. Most wind machines have a crank handle which is turned to pull a belt over a wooden cylinder. The faster one cranks, the stronger the wind sound. The Vienna team captured steady sounds, crescendos and decrescendos, as well as free performances. The wind machine that was sampled for this Collection also has an additional “rumble lever” that adds more noise to the sound. All samples were recorded with and without rumble.

The Rainmaker is a tube-shaped rattle that can emulate the sound of rain. Originally from northern Chile, it was used by indigenous peoples for rain ceremonies. The articulations were recorded in three speeds with four variants each.

Since the late Middle Ages, Ratchets have been used in many central European regions between Holy Thursday and Easter eve to observe the death of Christ with lots of noise. Three ratchets of different sizes were recorded in two speeds.

The quijada, predecessor of the modern Vibraslap, was made out of the lower jawbone of a donkey in which the loose teeth rattled, which is why the vibraslap is also called “Donkey Rattle” or “Donkey Call”. The Vienna team sampled the rattling sound of two Vibraslaps of different sizes.

The sound of whips has been employed in classical music since the 19th century. So as not to endanger other musicians, two wooden boards called Slapsticks are used in the orchestra. Slapping them against each other creates a whip-like sound. Three slapsticks of different sizes each were recorded with five dynamic layers and four round robins.

The Lion’s Roar belongs to the class of friction drums. Originally from Africa, it has been used in the orchestra for effect percussion since the beginning of the 20th century. The drum is not sounded by hitting it, but by rubbing a string attached to the skin, resulting in growling sounds.

The Waldteufel is a smaller version of the lion’s roar with a higher pitch. Two Waldteufels of different sizes with numerous effects were captured, among them glissandos and entire performances.

Log Drums, also called slit drums, were used as a ritual instrument by many peoples in Africa, Latin America, Southeast Asia and Oceania as a ritual instrument. The instruments were shaped out of hollowed-out tree trunks and had one or more slits as sound openings. The log drums used for these recordings were sampled with up to six dynamic layers and played with hard and soft mallets.

Anvils have been in existence for over 200,000 years. As a musical instrument they were first employed in the 19th century by Verdi and Wagner, among others. The instruments used in the orchestra may be real anvils, steel plates, or steel parts in the shape of rails. The anvils sampled for Synchron Percussion II are rectangular steel pipes with a definite pitch, which together comprise a tonal range of almost two octaves. They were recorded with up to six dynamic layers and eight round robins with open and muted sounds and rolls.

12 Microphones

Every instrument was recorded using 12 microphones. You may select from four microphone positions (Standard Library) or seven different microphone positions (Full Library) and mix them to your liking, directly in the Vienna Synchron Player. Use the included and perfectly fine-tuned presets as a starting point for your own sonic creations. The performances in Stage A were captured in stereo using a Decca tree, and additional microphone arrays were utilized for 5.1 surround and Auro 3D 9.1.

Microphone Positions of the Full Library:
  1. Close Mic – Mono
  2. Mid Layer Mic – Stereo (L/R)
  3. Main/Room Mic  – Decca Tree Stereo (L/R)
  4. Main/Room Mic  – Decca Tree Mono (Center)
  5. Main Surround – Stereo (L/R)
  6. High Stereo (3D) – Stereo (L/R)
  7. High Surround (3D) – Stereo (L/R)

Standard Library includes positions 1-4.

Synchron Orchestral Percussion II
ARTICULATION GROUPARTICULATIONS
05 Thundersheets
  • Medium and large thundersheet
  • Single hits, various beaters
  • Shakes, bowed, superball
  • Tremolo brush and gong
  • Free performances
06 Windmachine
  • Clean and rumble
  • Steady loops, quick mute and slow ending
  • Rumble dynamics light and strong
  • Free performances
07 Rainmaker
  • Very slow
  • Slow, regular and looped (with stopped RS)
  • Fast
08 Ratchets
  • Large, medium, small ratchet
  • Single sounds
  • Upbeat
  • Slow and fast, long and short
09 Vibraslaps
  • Large and small vibraslap
  • Stopped and open tones
10 Slapsticks
  • Large, medium, small slapstick
  • Variants 1–4
11 Lion's Roar
  • Short, medium, long sounds
  • Stuttering
  • Squeaky stuttering
12 Waldteufel
  • Large and small waldteufel
  • Short, medium, long
  • Swirls
  • Glissandos up and down, medium and long
  • Performances
13 Log drum
  • Soft and hard mallets
  • Single strokes left and right hand
  • Rolls
14 Anvils
  • Unpitched single strokes open and muted, low, medium, high, very high
  • Unpitched rolls open and muted, low, medium, high, very high
  • Single strokes chromatic
  • Rolls chromatic

Learn more about Vienna's transition to iLok: HERE

Minimum System Requirements

  • Windows 10 (latest update, 64-bit), Intel Core i5 or AMD Athlon 64 X2
  • macOS 10.14 Mojave (latest update), Intel Core i5
  • SSD (M2, SATA 6 or USB3/3.1, UASP Support - HFS+, APFS or NTFS formatted) for the sample content
  • 16 GB RAM
  • iLok Account and iLok License Manager for license activation on a physical iLok 2/iLok 3 key or in an iLok Cloud Session (the iLok Cloud requires a constant internet connection!)

Recommended

  • Windows 11 (latest update), Intel Core i7/i9/Xeon
  • macOS 13 Ventura (or higher), Intel Core i7/i9/Xeon/M1/M2
  • 32 GB RAM
  • AU/VST/VST3/AAX Native compatible host
  • 88 key master keyboard

Hard Drive Space Requirements

  • Standard Library: 5 GB (individual microphone data can be removed)
  • Full Library: 11 GB (individual microphone data can be removed)

Related products